State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Racing Games on Android in Europe - Q4 2021

Explore the performance of the top 5 racing games on Android in Europe during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Racing Games on Android in Europe - Q4 2021

During the fourth quarter of 2021, the top 5 racing games on the Android platform in Europe showcased a variety of trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these games, with data sourced from Sensor Tower. For more insights, visit Sensor Tower.

Race Master 3D - Car Racing from SayGames Ltd saw a remarkable increase in all metrics. Weekly revenue started at $777 and climbed steadily to peak at around $5.2K by the end of December. Downloads also showed strong growth, starting at approximately 613K and crossing the 1M mark in the last week of December. Active users mirrored this trend, rising from 1.8M to nearly 4M over the quarter.

Bridge Race by Supersonic Studios LTD experienced fluctuations in revenue, with weekly earnings peaking at $795 at the end of December. Downloads varied throughout the quarter, starting at around 310K, dipping to 129K, and then rising again to nearly 200K. Active users followed a similar pattern, starting at 902K, dropping to 510K, and then recovering to 655K by the end of the year.

aquapark.io from VOODOO showed a steady but modest revenue stream, peaking at $90 in the last week of December. Downloads were relatively stable, starting at around 192K and ending at approximately 199K. Active users showed some fluctuation, peaking at 1.4M mid-quarter before ending at around 1.3M.

Muscle Race 3D by GOODROID, Inc. had a minimal revenue stream, peaking at $40 in the final week of December. Downloads, however, saw a significant increase, starting at 88K and soaring to approximately 402K by the end of the quarter. Active users followed suit, rising from 136K to over 550K.

Riding Extreme 3D from playducky.com showed steady revenue throughout the quarter, with weekly earnings peaking at $330 in mid-October. Downloads started at 185K, dipped mid-quarter, and then rose to around 203K by the end of December. Active users also showed a positive trend, starting at 472K and increasing to 544K.

These trends highlight the dynamic nature of the mobile gaming market in Europe. For more in-depth analysis and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022